Twitter Facebook LinkedIn Flipboard 0 Who would win? Ninja versus Ogre – would a Ninja’s style overcome a Ogre’s might? Spartan versus Princess – who would use their charm to win this brawl? These are the questions that will finally be answered in Incredibrawl, a game created by the V3G division of Vision3, an interactive creative agency located in Indianapolis, IN. Incredibrawl is a family friendly game where each player must guide a colorful cast of characters from all corners of the imagination as they meet in an epic clash for glory! We’ve nominated the “Whatcha Doin’?” video series for a Candi award because it’s a clever way of showing some behind the scenes footage as well as gives their audience updates on the game they’re on Incredibrawl. For an example of the “Whatcha Doin’?” video series, check out the episode below! I asked Jake Leeman (Game Designer and Creative Director at V3G) a few questions about producing these videos. Here’s what he had to say. What is IncrediBrawl? IncrediBrawl is a chaotic, casual card game that combines quick combat with crazy abilities to create fun and fast gameplay for 2-4 players. It embraces the fun “what if” scenarios of pirates, ninjas, zombies and more all in this epic “brawl” for honor and glory! It’s geared for people who enjoy casual games, from families with children all the way up through fun-loving adults. Who came up with the idea for ”Whatcha Doin’?” and how? The “Whatcha Doin’?” videos were concepted by Jason Morris, a Project Director here at V3 with lots of video production experience in his background. We were trying to find a way to socially connect with, and attract, an audience before our Kickstarter launched. The thought was to provide a fun, silly way to get to know the people behind the game and Kickstarter project. For a successful Kickstarter campaign, it’s crucial for potential backers to connect the people with their product. How does video help you connect with your audience? The videos have helped in two ways. The first was to showcase that we’re a real company with real people working on this game, not just a fly-by-night operation. Trust is a big issue on Kickstarter, and this helped establish that credibility. The second was to set a tone for “who we are” as a game studio: fun and goofy, not taking ourselves super-seriously. That’s who we are day-to-day, and will be reflected by the type of games we produce. Twitter Tweet Facebook Share Email This article originally appeared on Candidio and has been republished with permission.Find out how to syndicate your content with B2C Author: Jay Leonard Jay is a UK-based cryptocurrency expert, specialising in fundamental analysis and medium to long term investments. Jay has a great deal of hands-on experience in analysing financial markets and performing technical analysis. Jay is currently focusing on the institutional adoption of cryptocurrency and what it means for the future of … View full profile ›More by this author:Cameo CEO Steven Galanis Wallet Hacked – $231k Worth of NFTs StolenMastercard CFO sees Growth Opportunities in CryptoMarvin Inu Trending on Twitter – Is Tamadoge Next to Pump?