By Peter Warren via @alistdaily
Newzoo and Distimo have released monthly mobile game data for June 2013, listing top worldwide games and publishers for iOS App Store and Google Play. Newzoo’s Peter Warman contributes his analysis.
Google revenues from Android game apps continue to slowly close in on what Apple is making. Looking at global game revenues for June 2013 in their respective app stores, Google Play now stands at 41 percent of revenues compared to the iOS App Store. A year ago, Google revenues were only about 19 percent of what Apple was making. On downloads Google Play leads iOS in most countries except the US and Japan. In Western Europe, growth of Google Play in terms of both revenues and downloads has accelerated significantly over the past few months.
Again, the top five publishers in terms of revenues for June have seen a dramatic change. Supercell is back at number one. Its return is largely due to the game maker’s launch of a fully localized version of Clash of Clans in Japan, which released June 17. It immediately boosted its revenues, which we observed to be t by a factor of five.
Mojang is the only new entry in the list, still powered on by Minecraft Pocket Edition and entering the chart at number 16. Mojang is one of only two publishers on this month’s chart, with LOCOJOY as the other. Zynga dropped four places from May to settle at number 12, though it still has six games remaining in the top 200 games.
Candy Crush Saga from King.com is the new best performing iOS game. Supercell’s Clash of Clans climbed from the third to the second position, while GungHo Online Entertainment’s Puzzle & Dragons dropped from first in May to third place for June. Supercell claims a second spot in the top five games with Hay Day maintaining fourth place from May.
In the chart’s biggest jump, Minecraft Pocket Edition jumped eight places to place fifth. Modern War is also performing well, climbing four places to sixth. The next biggest climber is Big Fish Casino, which moved up three positions to eighth place. EA’s The Simpsons: Tapped Out continues to place multiple SKUs on the chart, although both dipped. The game’s Canadian version dropping from seven to 11, and the US version dropping from 14 to place last among June’s top 20. There is only one new entry in this month’s chart, Fast & Furious 6, entered the chart at number 15.
Like the iOS App Store, Google’s Android Playstore saw a lot of changes in the top five publishers. Korea-based CJ E&M was the top grossing publisher in June, jumping from fourth place in May. The company replaced Line Corporation at the top, which dropped to second position. Mobage is the only non-Asian company on the list, placing third. It’s followed by GungHo Online Entertainment and COLOPL Inc., both Japan-based game makers.
There are three new entries in the list, Ateam Inc., Electronic Arts and Social Quantum, with Social Quantum as the highest new entry at number 16.
Worth noting is that there is only one company in this month’s top 20 publishers list that has only one product in the top 200 grossing games. It’s WeMade Entertainment, and its lone game is on the top Google apps chart at number six (see chart below). In comparison, the number one Google Play publisher on the chart, CJ E&M, has five games in the top 200.
Similar to last month, the top five best performing mobile games in terms of revenue in the Google Playstore has dramatically changed. Puzzle & Dragons is still the best performer, while Candy Crush Saga jumped from fourth to the second place. Line Wind Runner saw the month’s biggest drop, falling from second to eighth place.
Conversely, the chart’s biggest jumpers are Social Quantum’s game Megapolis, which jumped from 19 to place eighth, and Kabam’s The Hobbit: Kingdoms of Middle Earth, which moved up from last place in the top 20 in May to enter the top 10 this month. There are four new entries on the list, with MARVEL War of Heroes debuting highest at number 12.