Masahiro Sakurai Explains Adding Villager And Wii Fit Trainer To Super Smash Bros

The addition of Villager and Wii Fit Trainer to ‘Super Smash Bros’ may be questionable for some fans of the series. Masahiro Sakurai explains adding the two oddball fighters to Smash 4 to Nintendo Dream in an interview.

There are new characters in Smash 4 that fit the mold very well like Mega Man. The ‘Blue Bomber’ is built for combat, and he has also appeared in the ‘Marvel Vs. Capcom’ series. Villager is from the community simulation game ‘Animal Crossing’, and Wii Fit Trainer is from ‘Wii Fit’, two games where fighting is non-existent.

Here’s Sakurai’s response for adding Villager and Wii Fit Trainer to ‘Super Smash Bros’.

For Super Smash Bros. Brawl, it was discussed that non-combatant-like characters wouldn’t be added, but this time an important aspect of the concept was “if that character is included, could interesting things be done and could that fighter express individual traits?” When making this game, it was necessary to think very seriously “how to create new fun things”. I was able to think in my head the way how Wii Fit Trainer and Villager would operate so therefore they were included. Games must be completed properly, and in order to have fun gameplay for you and your opponent, each character has to have individuality. The present Smash Bros. was done by giving importance to that.

Villager and Wii Fit Trainer certainly do add variation to ‘Super Smash Bros’, and the variation of the party brawler is already through the roof. There’s some fun to be had by shooting a slingshot at Mario’s mustache, or knocking Marth out of the arena with a Warrior yoga pose. They can be seen as not so serious fighters, while still being worthy combatants in Smash 4.

What’s your thoughts on Masahiro Sakurai’s addition of Villager and Wii Fit Trainer to ‘Super Smash Bros’? Do you think they should’ve made room for someone like Lucas or Ice Climbers instead?