Is the new series evolution prepared for the revolution?
Ezio, we loved you. If I could, I’d like to spend even longer rooting around your past. However, the Templars are fast approaching and the players are demanding a new character take your spotlight. Enter Assassin’s Creed III, an entirely new era for the franchise as a whole, and one should be celebrated… especially as it’s been acclaimed as Desmond’s final swansong.
With the end of the world just around the corner, the team of time tearing assassins have resorted to dwelling in a cave, making Desmond an even grumpier ******* than he usually is. The best solution to this? Put him in another Animus induced coma to explore the world through the eyes of another one of his ancestors; Connor, a Native American thrust into the American Revolution, who is forced into this adventure with a grudge to bear and a land to save.At its core, Assassin’s Creed III is more than just another revolution in terms of the franchise. Fundamentally, things have changed a lot, beyond the Colonial setting. The sandbox field elements of the original have been brought back and reworked to actually make interesting, with tons of tasks to complete and animals to hunt. The Animus interface has cleared up, no longer aligning one button to each limb. The array of new gadgets available force you to re-evaluate your tactics. The simple addition of climbable trees can even stump you. I’ve got an array of platinum trophies in these games, I didn’t think I’d spend 5 minutes analysing tree structure to meet my demands.
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And yet, it all feels wonderfully familiar. After each moment where you dabble with the hunting of wild creatures or building up your base, you can return to the things that made you love this series. Taking on the story, completing multiple optional objectives rather than simply one. Taking back countries by sending out fellow assassins. Simply plonking yourself on a synchronisation viewpoint becomes satisfying as you clear up the games many, many goals. There’s lot’s to do and lot’s to learn, and the way each element flows so smoothly with each other makes the entire experience feel rather refreshing.Assassin’s Creed III is a stark reminder of how much the franchise has progressed over the years, but also a blast to the days when IIgraced shelves for the first time. If it weren’t for some foibles here and there, this would be a downright fascinating must-buy. As it stands, it’s an inconsistent epic, a test of patience that eventually explodes into a montage of assassinations, ships and bears, and no matter how long it took to get to that point, it’ll be a hell of a lot longer until you get out of it. ‘MERICA…and all that jazz.
The Good: Stunning world to explore, TONS to do, A new array of abilities and gadgets that will have even veterans scratching their heads
The Bad: Some exceptionally tedious missions mar the story, Occasional glitches that force players to boot up the game again, Frequent graphical glitces
Silver Y Award